Category Archives: Apps

Application information or posts.

IF Tracker: 2.6.1 Release Notes

The following foods were added to the database:

Category Description
Chicken Breast BBQ
Chicken Breast BBQ w/o skin
Chicken Breast boneless grilled w/o skin
Chicken Breast boneless stewed w/o skin
Chicken Breast rotisserie
Chicken Breast rotisserie w/o skin
Chicken Drumstick BBQ
Chicken Drumstick BBQ w/o skin
Chicken Drumstick rotisserie
Chicken Drumstick rotisserie w/o skin
Chicken Skin BBQ
Chicken Skin rotisserie
Chicken Thigh BBQ
Chicken Thigh BBQ w/o skin
Chicken Thigh rotisserie
Chicken Thigh rotisserie w/o skin
Chicken Wing BBQ
Chicken Wing BBQ w/o skin
Chicken Wing rotisserie
Chicken Wing rotisserie w/o skin
Turkey Ground 100% lean broiled
Turkey Ground 100% lean browned
Turkey Ground 100% lean raw
Turkey Ground 85% lean broiled
Turkey Ground 85% lean browned
Turkey Ground 85% lean raw
Turkey Ground 93% lean broiled
Legumes Garbanzo beans (chickpeas) canned drained
Seeds Hemp hearts
Legumes Kidney beans canned drained
Nuts Mixed no peanuts oil-roasted less salt
Nuts Mixed oil-roasted less salt
Legumes Pinto beans canned drained
Legumes Tofu silken
Legumes Tofu silken lite
Legumes Tofu sprouted extra firm
Legumes Garbanzo beans (chickpeas) canned drained
Seeds Hemp hearts
Legumes Kidney beans canned drained
Nuts Mixed no peanuts oil-roasted less salt
Nuts Mixed oil-roasted less salt
Legumes Pinto beans canned drained
Legumes Tofu silken
Legumes Tofu silken lite
Legumes Tofu sprouted extra firm

Squramble Developer Blog: A Progression of Prototypes

My most recent decades have been spent writing programs on Windows computers using the C++ programming language.  The transition to programming an iPhone app on an Apple computer using Objective C was daunting.  I believe the story of how I fared might be a little interesting to other programmer types considering the same type of leap.  (And along the way I hit on one really, really useful paradigm that I think “sealed the deal” and would like to recommend to others.)

This post is “A Progression of Prototypes (or, “The-Idea-That-Sealed-The-Deal”).”

Continue reading Squramble Developer Blog: A Progression of Prototypes

Squramble Developer Blog: Word Selection for Casual Word Games

Today’s Squramble developer post talks about how one hand-crafts a word game “dictionary” for a casual word game.

Consider a game that chooses a word, mixes it up, and asks you to unscramble it as a minor diversion. What constitutes a good list of words, and where does such a list come from?

Continue reading Squramble Developer Blog: Word Selection for Casual Word Games

Squramble Developer Blog: The Story of Squramble

While building Squramble for the iPhone, I wrote  some blog-style notes that might be useful to share. While we await more “news of the world” of Looking Glass Software, I’ll be using the news feed space to do so.

This entry talks about how the idea for Squramble-The-iPhone-Game came about.

Continue reading Squramble Developer Blog: The Story of Squramble